Category Archives: Code

Mappy

Using this tutorial as a basis, I have a basic map going for my little Roguelike. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; using libtcod; namespace RLtest { public class Program { static int ScreenX = 20; … Continue reading

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Sidetracking

My next subject to work on was making a dungeon for my little guy to walk about in, but I got sidetracked while messing around with a small tutorial, which involved colouring a character. I eventually want to use Libtcod … Continue reading

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Initial Forays

I have spent a lot of time going over the C# references linked in the last post, I am beginning to get some grasp of how the language works. The logical nature of programming appeals to the scientific side of … Continue reading

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